Sounds and Music used in the creation of this Podcast are from:
FREESOUND.ORG
[https://freesound.org/] (https://freesound.org/)
Freesound was started in 2005 in the Music Technology Group of Universitat Pompeu Fabra, Barcelona, Spain. Currently it is being maintained and developed by the Freesound team, which is composed of current and former researchers and students of the research group. Freesound is possible thanks to the support of Universitat Pompeu Fabra, who provides the needed hardware infrastructure to handle the site.
Freesound aims to create a huge collaborative database of audio snippets, samples, recordings, bleeps, etc all released under Creative Commons licenses that allow their reuse. Freesound provides new and interesting ways of accessing these samples, allowing users to:
- browse the sounds in new ways using keywords, a "sounds-like" type of browsing
- upload and download sounds to and from the database, under the same creative commons license
- interact with fellow sound-artists!
TABLETOP AUDIO
[https://tabletopaudio.com/] (https://tabletopaudio.com/)
Tabletop Audio is the premier, advertising free / free-to-use, user supported ambient game audio site on the web. It has been nominated for the prestigious ENnie awards every year since it's launch and to date has won 3 ENnies: The Silver Medal for 'Best Website' in 2015, the Gold Medal for 'Best Website' in 2017, and the Silver Medal for 'Best Free Product' in 2018. Each year millions of tracks are played and downloaded from the site and it is entirely supported by it's users. On the main page, you will find more than 180 10-minute, situational audio files.
While it was originally developed as a resource for players and GMs of tabletop role-playing games, they received so many emails from other types of users they developed a new definition. Tabletop Audio is for: Role-players, boardgamers, writers, coders, artists, graphic designers, teachers, house-cleaners, lucid dreamers, gym-rats, distance runners, commuters and ANYONE who wants to immerse themselves in the audio-space of one environment, while physically inhabiting another.